![图片[1]-Blender导入3DS MAX文件插件 Import Autodesk MAX V1.6.3 For Blender 4.2 +](https://www.mohe-sc.com/wp-content/uploads/2025/07/Blender导入3DS-MAX文件插件-Import-Autodesk-MAX-V1.6.3-For-Blender-4.2--1024x576.jpg)
Import Autodesk MAX V1.6.3 此扩展程序可从 Autodesk .max 文件导入网格、材质和纹理坐标。
支持的材质包括 Standard、Arch、V-Ray 和 Corona。支持的纹理包括底色、粗糙度、镜面反射强度、透明度和法线贴图。仅支持链接纹理,且这些纹理必须位于 .max 文件的同一文件夹或子文件夹中。
仅当 .zip 格式且 3dsMax 版本不高于 2023 时,才支持压缩或部分压缩文件。
Import Autodesk MAX V1.6.3 Extension to import meshes, materials and texture coordinates from Autodesk .max files.
Supported materials are Standard, Arch, V-Ray and Corona. Supported textures for base color, roughness, specular intensity, transparency and normalmap. Only linked textures are supported, they have to be in the same folder or in a subfolder of the .max file.
Compressed or partially compressed files are only supported if the format is .zip and 3dsMax version is not newer than 2023.
支持版本:
- 4.2或者更高版本
![图片[2]-Blender导入3DS MAX文件插件 Import Autodesk MAX V1.6.3 For Blender 4.2 +](https://pic.turnfish.top/images/2025/07/20/Blender3DS-MAX-Import-Autodesk-MAX-V1.6.3-For-Blender-4.2--0.jpg)






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