![图片[1]-Maxon ZBrush 2026.0.1 数字雕刻、3D建模和绘画软件 Python脚本加持,雕刻工作流程再进化 中文版 / 英文版](https://www.mohe-sc.com/wp-content/uploads/2025/10/ZBrush-2026.0.1-数字雕刻、3D建模和绘画软件中文版-英文版-1024x642.jpg)
Maxon 正式发布了数字雕刻软件 ZBrush的最新版本 2026.0.1,该软件以其在概念艺术、生物设计、游戏开发和视觉特效领域的广泛应用而闻名。此次更新涵盖了桌面版和 iPad版,带来了多项重要功能改进,并预告了未来的开发蓝图。本次更新的核心在于“强化工作流程和跨平台一致性”,展现了 ZBrush在专业数字雕刻领域的持续进化。
ZBrush是一款数字雕刻、建模和绘画软件,用于创建高度详细的3D模型。它提供了一种流畅、直观的功能,使您能够像用真正的粘土雕刻一样对3D形状进行建模。直观的画笔系统深受全球3D艺术家和行业的喜爱,可适应您的风格,让您精准可控地创作。
Python 脚本:桌面版的核心升级
ZBrush 2026.0桌面版最引人注目的新功能是引入了 Python脚本支持。这项更新被认为是本次升级的核心,它极大地增强了工作流程的灵活性。 Python脚本取代并补充了传统的 Z,提供了一个更强大、更通用且更易于与现有 pipeline集成的脚本解决方案,成为了行业标准。用户和工作室现在可以使用 Python来自动化重复性任务、自定义软件 UI,甚至修改或扩展工具的功能,从而显著提升工作效率。这一举措无疑为 ZBrush打开了通往专业工作室的大门,使其更易于融入复杂的生产流程。
ZModeler 与 NoiseMaker 增强:精细雕刻体验优化
除了 Python脚本,ZBrush的核心建模工具也得到了显著增强。ZModeler进一步优化,改进了视觉反馈,当鼠标悬停在点、边和面上时,高亮显示更加清晰直观,便于精准操作。新增的自动折边(Auto-Creasing)选项,在插入循环边或内推面时,提供了新的选项来自动处理折边,简化了硬表面建模流程。 NoiseMaker同样获得了重要更新,现在可以直接在 NoiseMaker中对用作噪波的 Alpha图像进行旋转、缩放或偏移操作,提供了更强大的纹理控制能力,无需提前在外部软件中处理图像。
iPad 版:向桌面版看齐,移动创作更强大
ZBrush for iPad 2026.0在本次更新中大幅向桌面版看齐,并针对移动触控体验进行了优化。新增了此前仅在桌面版可用的两个关键插件:3DPrintHub和 ScaleMaster。3DPrintHub简化了 3D打印导出流程,支持直接导出 STL、VRML和 3MF格式。 ScaleMaster允许用户使用真实世界单位来设置场景比例,对于需要精确尺寸的项目至关重要。iPad版同样获得了桌面版中 ZModeler的视觉反馈和改进的自动折边功能。NoiseMaker除了新增 Alpha变换功能外,还获得了全新的用户界面(针对触控优化)、撤销与重做功能以及重置单个噪波的能力。值得一提的是,UI预设的导入/导出功能,允许用户保存自己的自定义 UI布局,方便与团队成员共享,或者在新 iPad上快速恢复熟悉的工作环境,极大地提升了工作效率。
Maxon 在发布视频中还预览了即将到来的功能,包括全新的 UV编辑器、重拓扑工作流程更新以及新的文件夹结构。 这些更新预计将进一步提升 ZBrush的功能性和易用性,巩固其在数字雕刻领域的领先地位。ZBrush 2026的发布,无疑为数字雕刻师们提供了更强大的工具和更灵活的工作流程。你认为 Python脚本的加入,会给数字雕刻行业带来哪些变革? 欢迎在评论区分享你的看法。
Maxon has officially released the latest version of its digital sculpting software, ZBrush 2026.0.1, renowned for its extensive use in concept art, creature design, game development, and visual effects. This update, available for both desktop and iPad, brings several significant improvements and previews future developments. Focusing on workflow enhancements and cross-platform consistency, this update demonstrates the continued evolution of ZBrush for professional digital sculpting.
ZBrush is a digital sculpting, modeling, and painting software for creating highly detailed 3D models. It offers smooth, intuitive functionality that allows you to model 3D forms as if sculpting with real clay. Its intuitive brush system, beloved by 3D artists and the industry worldwide, adapts to your style and provides precise control.
Python Scripting: A Core Update for the Desktop Version
The most notable new feature in ZBrush 2026.0 for desktop is the introduction of Python scripting support. Considered the core of the update, this significantly enhances workflow flexibility. Python scripting replaces and complements traditional Z, providing a more powerful, versatile, and easily integrated scripting solution into existing pipelines, becoming the industry standard. Users and studios can now use Python to automate repetitive tasks, customize the software UI, and even modify or extend tool functionality, significantly improving productivity. This move opens the door for ZBrush to professional studios, making it easier to integrate into complex production pipelines.
ZModeler and NoiseMaker Enhancements: Optimized Detailed Sculpting Experience
In addition to Python scripting, ZBrush’s core modeling tools have also received significant enhancements. ZModeler has been further optimized with improved visual feedback, providing clearer and more intuitive highlighting when hovering over points, edges, and faces, facilitating precise manipulation. A new Auto-Creasing option automates creasing when inserting edge loops or introjecting faces, streamlining the hard surface modeling process. NoiseMaker has also received a significant update: alpha images used as noise can now be rotated, scaled, and offset directly within NoiseMaker, providing greater control over textures without having to pre-process the image in external software.
iPad Version: Desktop-On-Parity, More Powerful Mobile Creation
ZBrush for iPad 2026.0 is significantly aligned with the desktop version in this update, optimized for the mobile touch experience. Two key plugins, previously available only on the desktop, are now available: 3DPrintHub and ScaleMaster. 3DPrintHub streamlines the 3D print export process, supporting direct export to STL, VRML, and 3MF formats. ScaleMaster allows users to set scene scale using real-world units, essential for projects requiring precise dimensions. The iPad version also gains the visual feedback and improved automatic creasing functionality of the desktop version’s ZModeler. In addition to adding alpha transform functionality, NoiseMaker also receives a new user interface optimized for touch, undo and redo functionality, and the ability to reset individual noises. Notably, the import/export UI presets feature allows users to save customized UI layouts for easy sharing with team members or quickly revert to a familiar working environment on the new iPad, significantly improving productivity.
Maxon also previewed upcoming features in the release video, including a new UV editor, an updated retopology workflow, and a new folder structure. These updates are expected to further enhance ZBrush’s functionality and usability, solidifying its leading position in the digital sculpting field. The release of ZBrush 2026 will undoubtedly provide digital sculptors with even more powerful tools and a more flexible workflow. What changes do you think the addition of Python scripting will bring to the digital sculpting industry? Share your thoughts in the comments.






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