3ds Max + V-Ray- Car Shading, Lighting + Rendering Course – Jonas Noell 汽车产品渲染教程 [ 精校中字 ] 免费下载!

图片[1]-3ds Max + V-Ray- Car Shading, Lighting + Rendering Course - Jonas Noell 汽车产品渲染教程 [ 精校中字 ] 免费下载!

Photorealistic Car Rendering Masterclass – V-Ray 5 / 3ds Max 是一门关于 3D 汽车渲染的课程。在本完整课程中,我们将学习如何完全从头开始渲染逼真的汽车。

将使用哪些软件?

我们将使用 3ds MaxV-Ray5,但保持所有内容非常通用,以便所有这些技术都可以轻松转移到任何其他软件包,例如 Cinema 4d / C4D、Maya、Blender、Corona、Arnold、Octane、RedShift、EeveeCycles

本课程适合谁?

每个至少具备一些 3D 基础知识的人。本课程不会涵盖作 3D 软件的全部基础知识,但非常适合一直想渲染逼真的汽车但不知道如何开始的雄心勃勃的艺术家。

本课程的结构如何?

本课程分为 4 个不同的部分:

  1. 准备工作 :我们将讨论整个准备过程。我们将讨论在哪里可以找到有用的在线资源、如何设置基本渲染设置、如何将模型导入您的 3D 软件,然后讨论您在处理 HDRI 时需要注意的各种要点。
  2. 光照 :我们将发现为汽车渲染创建我们自己的自定义光照设置的正确方法。我们将演练整个设置过程,讨论许多渲染引擎中存在的常见问题,通过额外的改进完成我们的设置,并设置适当的色调映射工作流程。
  3. 阴影 :我们将探索与汽车着色相关的所有内容。我们将介绍我们的汽车所需的所有不同的着色器,从高级汽车油漆着色开始,并讨论所有其他部件,例如车灯、轮辋、轮胎、发动机、排气装置等。你将学习如何从头开始构建所有着色器,以便你可以轻松地为自己的项目重新创建这些步骤。
  4. 额外 :在此包含的额外部分中,您可以找到对汽车渲染很重要的其他信息。我们将逐步介绍您可以下载的场景文件,并了解如何使用它。此外,还包括 2 节免费的额外课程:- Car Studio Lighting 和 V-Ray VFB 到 PSD 工作流程

Welcome to this course on 3D Car Rendering. In this complete course we will learn how to render a Photorealistic Car completely from scratch.

WHICH SOFTWARE WILL BE USED?

We will be using 3ds Max and V-Ray 5 but keep everything very general so that all those techniques are easily transferable to any other Software Packages such as Cinema 4d / C4D, Maya, Blender, Corona, Arnold, Octane, RedShift, Eevee and Cycles.

WHO IS THIS COURSE FOR?

Everyone who has at least some basic knowledge in 3D. This course won’t cover the total basics of operating your 3D Software but is ideal for ambitious Artists who always wanted to render Photorealistic Cars but have no idea how to start.

HOW IS THIS COURSE STRUCTURED?

This course is structured in 4 different parts:

  1. Preparation: We will talk about the entire Preparation Process. We will discuss on where to find helpful online ressources, how to set up basic render settings, how to import the model into your 3D Software and then touch on various points that you would need to take note of when dealing with HDRI’s.
  2. Lighting: We will discover the proper way of creating our own Custom Lighting Setup for Car Rendering. We will walk through the whole Setup Process, talk about common Issues that are present in many Render Engines, finalize our Setup with additional Refinements and set up a proper Tonemapping Workflow.
  3. Shading: We will explore everything that is related to shading Cars. We will go through all the different Shaders which we require for our car, starting with advanced Car Paint Shading and talk about all other other parts such as Lights, Rims, Tires, Engine, Exhaust and so on. You will learn how to build all Shaders from scratch so that you can easily recreate those steps for your own Projects.
  4. Extra: In this included Extra part you can find additional information which is important for Car Rendering. We will walk through the Scene File which you can download and discover how we can use it. Additionally 2 free Extra lessons are uncluded: – Car Studio Lighting and V-Ray VFB to PSD workflow

免费下载:

3ds Max + V-Ray- Car Shading, Lighting + Rendering Course – Jonas Noell 汽车产品渲染教程 [ 精校中字 ] 免费下载!
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3ds Max + V-Ray- Car Shading, Lighting + Rendering Course - Jonas Noell 汽车产品渲染教程 [ 精校中字 ] 免费下载!
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