Blender自定义粒子特效节点资产预设 Sprite Particles For Realtime Vfx With Geonodes V2.0 For Blender 4.0 +

图片[1]-Blender自定义粒子特效节点资产预设 Sprite Particles For Realtime Vfx With Geonodes V2.0 For Blender 4.0 +

Sprite Particles For Realtime Vfx With Geonodes V2.0 精灵粒子有助于创建多样化的实时视觉效果;这项技术长期以来一直受到游戏行业的接受,现在可以在 Blender 中轻松实现,这一切都归功于几何节点的集成

水花、篝火、烟雾和蒸汽。如果您想使用传统方法添加任何这些元素,则需要花费数小时来烘焙模拟,但由于此方法使用带有动画 2D 纹理的平面卡片,因此不需要模拟或长时间烘焙,您只需点击播放,更改参数,您就会看到动画立即发生变化

Sprite particles facilitate the creation of diverse real-time visual effects; this technique, long embraced by the gaming industry, is now effortlessly achievable within Blender, all thanks to the integration of Geometry Nodes

Water splashes, bonfires, smoke and steam. If you wanted to add any of those elements using traditional methods, it would take you hours of baking a simulation, but since this method uses Flat cards with animated 2d textures it requires no simulations or long baking times, you just need to hit play, change the parameters and you will see the animation change instantly

支持版本:

  •  4.3, 4.2,4.1,4.0
Blender自定义粒子特效节点资产预设 Sprite Particles For Realtime Vfx With Geonodes V2.0 For Blender 4.0 +
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