
它包含边缘着色所需的基本节点(使用 Cycles 的 Bevel 节点和向量数学)。 您可以免费下载此着色器! 或者您可以自己创建它,如下所示:
It contains the basic nodes needed for edge shading (using Cycles’s Bevel node and vector math).
You can download this shader for free ! Or you may create it by yourself as below :
If you are looking for an more advanced Edge Shader (with noise line, AO shading, and other settings), you can have a look on my paid Edge Shader.
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