
布料变形是一种修改器,可在任何网格变形修改器的顶部创建类似布料的皱纹,从而挤压/拉伸其边缘(例如皮肤)。它与历史无关,因此它获取单个网格作为输入并根据其静止姿势将其转换为皱纹状态。它不进行任何模拟,因此要在第 100 帧查看结果,您无需像在任何其他布料模拟器中那样预先模拟 (0-99) 范围。
完成付款后,您将在电子邮件中收到产品和许可证密钥(节点锁定许可证)。
给我写一封电子邮件以获取发票。
适用于 3ds Max:2015、2016、2017、2018、2019、2020、2021、2022、2023、2024。
Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.
You’ll get the product and the license key (node-locked license) on your email just after you finish the payment.
Write me an e-mail to get the invoice.
Available for 3ds Max: 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024.






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